![]() Felucca champ guilds often consider receiving 12 scrolls as the mark for a successful spawn. The protection system is used in the vast majority of Feluccan Champion spawns as a way to maximize the profitability of a spawn. The maximum number of scrolls that can be received from the Champion is 12 (6 from the Champion itself, 6 from Justice protection). Knight of Justice: 100% chance of scroll.Follower of Justice: 80% chance of scroll. ![]() Seeker of Justice: 60% chance of scroll.The chance of receiving a "protection scroll" depends on your Justice level. While one is under the protection of another, the protector has a chance of receiving a Scroll of Power when the recipient receives one. Justice allows you to "protect" another player in Felucca. Roughly speaking, killing a skill capped murderer will award up to 3 progress points while attaining Seeker of Justice, a point and a half while working towards Follower of Justice and a point for each kill while attaining Knight level. Once you have fully maxed out the number progress points you can earn a message will be displayed stating "You cannot gain more Justice" which for Justice is two kills past reaching the Knight level. After each kill, a message stating "You have gained in Justice" will be displayed. The amount of Justice gained from each kill varies with the amount of skill points of the killed character and the level of Justice their killer is currently at. This is to prevent people from "farming" Justice by continuously res-killing a red. There is a timeframe of 5 minutes between being able to receive Justice again. Justice is awarded to the person who delivers the killing blow to a murderer, or red, character in Felucca. Justice is expended at Champion Spawns to increase the number of Power Scrolls that are awarded. The only way to earn Justice is through PVP combat by killing murderers. Justice is one of the virtues for which there is a game mechanic.
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